Apple ecosystem · iOS · macOS · Swift

Every line of code has a story.

Slekens' technical blog on iOS and macOS development. Swift, SwiftUI, architecture and testing — in Spanish and English.

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Skyrim turns 15, and why I made an app to keep playing it

The Elder Scrolls V: Skyrim came out on November 11, 2011. Fifteen years later it's still selling, still getting updates, and still hiding secrets. What Bethesda is up to, and why I made Skyllector, my completion tracker for iPhone.

Nov 11, 2026 Read the article →
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